The Play Station version of the game came in two CDs.
The first disc included the original arcade game and the standard modes included in most home versions of fighting games.
For whatever reason LN's and Dating Sim based animes have this tendency to do the typical harem thing.
is a competitive fighting game produced by Capcom originally released as an arcade game in 1997 and ported to the Play Station in 1998.
A player chooses a team of two characters, and fights against another two character team.
The actual fights, however, are one-on-one fights, with the partner only participating by being called in when a player has enough 'vigor' for a Team Up attack, done by pressing a punch and kick button of the same pressure.
The second disc, named the Evolution Disc, featured several new games to complement the arcade original.
This disc included several minigames based on some of the students' activities and the Nekketsu Seisyun Nikki mode, a character creation mode in the form of a dating sim.
And I guess I'm in the minority for thinking that the romance aspect of the first arc of SAO was one of the best parts about it.
The Team Ups would be some kind of double team attack by the character and partner, or (for most female characters' Team Ups) would heal the main character or give them more vigor.
After the end of a round, a player (win or lose) has a choice to fight the next round with the partner from the previous round, or to keep their main character in play.
In this mode, a player would be able to create a student and go through a typical school year.
Over this time, the custom character could develop friendships with any of the characters at the various schools, which allowed to give the custom character moves and reveal bits and pieces about the existing characters and their backgrounds.